Russian localization: would you like to know more?


Should gamedevs help localizers doing their job? A live example.

When localizing a game, developers aim for great translations, while investing as little effort as possible. However, helping translators is crucial for success, and here is a live example.

“A winner is you” – a sample of poor translation. Game 1.

Ever wanted to look at a poor translation? Here it is! 9 mistakes in a 50-words game description!

Cybernetical druids.

Why should localizers play games they translate.  And what happens when they don’t.